Dec 31, 2005, 12:52 PM // 12:52
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#2
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Ascalonian Squire
Join Date: Nov 2005
Location: UK
Profession: Mo/W
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I, personally, would like the international servers to stay. They're not causing any problems, and I actually use them quite often. I don't have a super fast computer and because not many people are in international districts, I go there when I'm farming or something, stops me lagging. So like say if I was selling some materials to a trader or whatever, I would go to international district, whereas if I wanted to buy/sell an weapon or whatever I'd go to euro english server.
I don't understand why you want them removed? They're not causing problems being there.
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Dec 31, 2005, 08:59 PM // 20:59
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#4
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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Why remove them, its not like they are casuing problems. International distericts are good for interneational friends or guildmates.
and if you can't find anyone, use henchman.
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Dec 31, 2005, 09:42 PM // 21:42
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#5
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Desert Nomad
Join Date: Oct 2005
Location: England, UK
Profession: D/Mo
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Big no.
International districts 'are' used alot. There not causing any problems for you, and many, many people use them, so what if you want to meet 1 friend in an International and no one else is there, I use Henchmen, and maybe I don't need a full team to do what I'm doing?
Or maybe I just wanted to meet up with them, see there new armour;
OR, what if someone's buying/selling something on Forums, and there both in different terrortories (spelling?), they can meet up in Internationals.
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Jan 09, 2006, 12:00 PM // 12:00
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#6
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Pre-Searing Cadet
Join Date: Sep 2005
Guild: Dark Spiral (nife)
Profession: W/Mo
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I personally use int districts alot, having multiple players on US servers. And I've seen loads of guilds do missions there just like our guild. With full guild teams.
I think int dist is great to have around when guild is multinational. Lots of guild teams run there, do missions and quests and I've even seen random teams formed from EU and US there. Players spam or collect their friends up in there and play together. It's very usefull really.
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Jan 10, 2006, 01:52 AM // 01:52
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#7
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Academy Page
Join Date: Dec 2005
Location: Omaha, NE, USA
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Aside from the very valid points already raised regarding the usefulness of the International Districts, there's also one place in the GW universe where the International Districts are always very active, and that's the Tomb of the Primeval Kings. Check it out sometime if you're into PvP and looking for a non-IWAY team.
Secondly, the limit on switching territories exists for a reason. There are almost certainly additional reasons that I can't guess since I'm not familiar with the technical details of how the servers work, but one that comes to mind immediately is that infinite region switching would obviate the whole "favor of the gods" mechanic. Anyone who wanted to go to the Underworld or the Fissure could just switch to whichever territory held the favor as often as they wanted.
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Jan 10, 2006, 02:01 AM // 02:01
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#8
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Krytan Explorer
Join Date: Dec 2005
Profession: Mo/
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Maybe I'm the only one who agrees. I always thought the "favor" concept to be rather stupid in it's current use. Frankly I don't like being locked out of fun and challenging PvE areas just because I (or my country) sucks at PvP. A good idea if not to simply remove the favor concept would be for ANet to come up with some kind of alternate reward, instead of requiring us to have favor to enjoy the whole game.
-Jessyi
edit: I realize this idea in it's current form isn't exactly practical, but I'm just thinking out loud.
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Jan 10, 2006, 02:11 AM // 02:11
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#9
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Krytan Explorer
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No no no no no
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